Fascinating! From the Washington Post.
And it’s collected into a nice chart for easy comparison:
by Matt Perman
by Matt Perman
Very helpful, from the 99U. The four phases are: discovery, emulation, divergence, crisis.
by Matt Perman
Vishal Mangalwadi, in The Legacy of William Carey: A Model for the Transformation of a Culture:
Carey is a classic example of Christian thinking not ruled by fatalistic resignation. Rather than resigning ourselves to a wrong or unacceptable situation, we should use our creative imagination to make a difference….
The spiritual bankruptcy of many Christians in our time is closely related to the bankruptcy of godly imagination. Many Christians seek transformation into the moral image of God, but have little desire to exercise the creative dimension in them of God’s image.
by Matt Perman
A great article from the 99%.The 5 most dangerous creativity killers are:
Here’s one of the most important highlights of the article. There is truth to the fact that constraints often add to our creativity by creating the “entrepreneurial gap” that requires novel solutions (and thus creativity) to cross when resources are scarce.
Sometimes, however, that reality is used to justify strict rationing of resources in an organization and a caviler imposition of restraints on creatives. That is a complete misunderstanding and misapplication of the entrepreneurial gap. As the article points out:
Although self-restriction can often boost creativity, the Harvard study shows that external restrictions are almost always a bad thing for creative thinking. This includes subtle language use that deters creativity, such as bosses claiming “We do things by the book around here,” or group members implicitly communicating that new ideas are not welcome.
Here’s one other important point: a shortage of time is not good for creativity!
While money and physical resources are important to creativity, the Harvard study revealed that mental resources were most important, including having enough time.
Creative people re-conceptualize problems more often than a non-creative. This means they look at a variety of solutions from a number of different angles, and this extensive observation of a project requires time. This is one of the many reasons you should do your best to avoid unnecessary near-deadline work that requires novel thinking. Also, when we are faced with too many external restrictions we spend more time acquiring more resources than actually, you know, creating.
by Matt Perman
Efficiency.
Patrick Lencioni makes the case very well in his article, The Enemy of Creativity and Innovation. Here’s a great part:
I’ve become convinced that the only way to be really creative and innovative in life is to be joyfully inefficient….
Efficiency requires that we subdue our passion and allow it to be constrained by principles of logic and convention. Innovation and creativity require us to toss aside logic and convention, even without the near-term promise of a payoff. Embracing both at the same time seems to me to be a recipe for stress, dissonance and mediocrity, and yet, that is exactly what so many organizations—or better yet—leaders, do.
They exhort their employees to utilize their resources wisely and to avoid waste and redundancy, which makes perfect sense. They also exhort them to be ever-vigilant about finding new and better products or processes, which also makes sense. And yet, combining these two perfectly sensible exhortations makes no sense at all, and only encourages rational, responsible people to find a middle ground, something that is decidedly neither efficient nor innovative.
This is why I don’t talk about efficiency a ton. It matters and has its place. But my goal is effectiveness, and often times the greatest path to effectiveness is quite inefficient.
More on this in my book.
by Matt Perman
Jason Fried, co-founder of 37 Signals, has a good article on productivity and creativity with some counterintuitive points. Here’s the beginning:
A few weeks ago, I was on fire. I was working on some designs for a prototype of a new software product, and the ideas were flowing as they hadn’t in months. Every day, I felt as if I were accomplishing two or three days’ worth of work. I was in the zone, and it felt fantastic.
It lasted about three weeks. And then I found myself back at my old pace. Instead of being superproductive, I was sort-of productive. Some days, I felt as if I barely accomplished anything.
So what was wrong? Nothing at all.
I believe it’s perfectly fine to spend some of your time, maybe even a lot of your time, not firing on all cylinders. Just like full employment isn’t necessarily good for an economy, full capacity isn’t always great for your mind.
by Matt Perman
Scott Belsky, author of Making Ideas Happen and founder of Behance (devoted to helping organize the creative world), asks “What are the key shifts in technology, trends, and work styles that will shape our future?” and gives some reflections on the road ahead for creative professionals in 2011.
by Matt Perman
Excellent, from Scott Belsky’s Making Ideas Happen: Overcoming the Obstacles Between Vision and Reality:
As you develop some norms and expectations for your team’s work flow, try to elevate true productivity over the appearance of hard work.
Managers instinctively measure work ethic with an eye on the clock. Measuring work by time spent working is seductive, because it’s easy and objective. But doing so defies the realities of the creative work flow and will ultimately damage morale.
In reality, ideas are made to happen in spurts.
The pressure of being required to sit at your desk until a certain time creates a factory-like culture that ignores a few basic laws of idea generation and human nature:
- When the brain is tired, it doesn’t work well.
- Idea generation happens on its own terms.
- When you feel forced to execute beyond your capacity, you begin to hate what you are doing.
Rather than focusing on face time, creative teams should embrace transparency and strive to build a fundamental trust between colleagues. As leaders, we must create rules and norms for the sake of efficiency rather than as a result of mistrust. We should measure tangible outputs like actions taken and quality of outcomes.
Which leads to the concept of a “results only work environment” — where “employees are compensated based on their achievement of specified goals rather than on the number of hours worked. The ultimate goal is to empower employees to make their own decisions about when and where they work as long as mutually agreed-upon goals are achieved. This means that bosses stop watching employee calendars and paying attention to when people arrive and leave the office.”
For more on the idea of a results only work environment, see the ROWE Blog and the book Why Work Sucks and How to Fix It (which I wish had a different title, but oh well), both of which are by the two former Best Buy employees who pioneered this approach at Best Buy (seeing productivity go up something like 35% in some departments) and are helping spread it to more and more companies.
by Matt Perman
A very good point by Steven Furtick, via Zach Nielsen:
Let’s define creative. Cause it seems like to me that the way we often use the term in church work today misses the point.
Some people fancy themselves as being “creative,” or ”creative-types,” because they have a lot of ideas. Cool. You have ideas.
So does my 3 year old.
That doesn’t make you creative.
An idea without implementation isn’t creation.
It’s imagination.By definition, being creative requires that you create something.
True creative people don’t just dream it — they do it…or oversee the strategy to get it done.
True creativity results in a product. Not just an idea.We’ve all met people who shy away from the hard work of action steps because they “don’t do the details.” They’re “more into the creative side of things.”
But as far as I can tell, the Chief Creator didn’t just think about light, stars, and human life…the proof of His creativity is the tangible detailed expression of His vision.That’s what I appreciate so much about our creative team at Elevation.
They imagine — then they implement.
Otherwise, they know they’d just be playing make believe.
And we don’t give paychecks to big boys and girls for playing make believe.What will you create today?
Don’t settle for conceptualization. Bring it into existence.
Simply having great ideas does not make you creative. By definition, being truly creative means you actually create something. So there are really two components of creativity. As a semi-motto of GTD that I’ve seen goes: “Make it up, make it happen.“